MachineIntelligenceCore:Visualization
mic::opengl::visualization::WindowMatrix2D Member List

This is the complete list of members for mic::opengl::visualization::WindowMatrix2D, including all inherited members.

displayed_matrix_ptrmic::opengl::visualization::WindowMatrix2Dprivate
displayHandler(void)mic::opengl::visualization::WindowMatrix2Dvirtual
draw_circle(float x, float y, float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_cross(float x, float y, float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_cuboid(float radius, float line_width, float height, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_cursor(float x, float y, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_filled_rectangle(float x, float y, float h, float w, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_filled_rectangle_in_place(float radius_x, float radius_y, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_filled_square(float x, float y, float size, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_filled_square_in_place(float radius, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_frame(float x1, float y1, float x2, float y2, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_grid(float r, float g, float b, float a, float cells_h, float cells_v, float line_width_=1.0)mic::opengl::visualization::DrawingUtils
draw_mark(mark m, float x, float y, float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_plus(float x, float y, float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_rectangle(float x, float y, float h, float w, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_square(float x, float y, float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_square_in_place(float size, float line_width, float r, float g, float b, float a)mic::opengl::visualization::DrawingUtils
draw_text(float x, float y, char *string, float r, float g, float b, float a, void *font)mic::opengl::visualization::DrawingUtils
draw_text_3d(GLfloat x, GLfloat y, char *text)mic::opengl::visualization::DrawingUtils
draw_text_3i(float x, float y, float z, char *string, float r, float g, float b, float a, void *font)mic::opengl::visualization::DrawingUtils
draw_texture_in_place(float size)mic::opengl::visualization::DrawingUtils
fullscreen_modemic::opengl::visualization::Windowprotected
getId() const mic::opengl::visualization::Window
getName() const mic::opengl::visualization::Window
heightmic::opengl::visualization::Windowprotected
idmic::opengl::visualization::Windowprotected
keyhandlerFullscreen(void)mic::opengl::visualization::Windowprotected
mouseHandler(int button, int state, int x, int y)mic::opengl::visualization::Windowinlinevirtual
namemic::opengl::visualization::Windowprotected
position_xmic::opengl::visualization::Windowprotected
position_ymic::opengl::visualization::Windowprotected
previous_heightmic::opengl::visualization::Windowprotected
previous_widthmic::opengl::visualization::Windowprotected
reshapeHandler(int width_, int height_)mic::opengl::visualization::Windowvirtual
setMatrixPointerSynchronized(mic::types::MatrixXfPtr displayed_matrix_ptr_)mic::opengl::visualization::WindowMatrix2D
setMatrixPointerUnsynchronized(mic::types::MatrixXfPtr displayed_matrix_ptr_)mic::opengl::visualization::WindowMatrix2D
setMatrixSynchronized(mic::types::MatrixXf &displayed_matrix_)mic::opengl::visualization::WindowMatrix2D
setMatrixUnsynchronized(mic::types::MatrixXf &displayed_matrix_)mic::opengl::visualization::WindowMatrix2D
to_radians(float degrees)mic::opengl::visualization::DrawingUtils
widthmic::opengl::visualization::Windowprotected
Window(std::string name_="OpenGlWindow", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512)mic::opengl::visualization::Window
WindowMatrix2D(std::string name_="Matrix2D", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512)mic::opengl::visualization::WindowMatrix2D
~DrawingUtils()mic::opengl::visualization::DrawingUtilsinlinevirtual
~Window()mic::opengl::visualization::Windowvirtual
~WindowMatrix2D()mic::opengl::visualization::WindowMatrix2Dvirtual