| displayed_maze | mic::opengl::visualization::WindowMazeOfDigits | private |
| displayHandler(void) | mic::opengl::visualization::WindowMazeOfDigits | virtual |
| draw_circle(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_cross(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_cuboid(float radius, float line_width, float height, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_cursor(float x, float y, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_filled_rectangle(float x, float y, float h, float w, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_filled_rectangle_in_place(float radius_x, float radius_y, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_filled_square(float x, float y, float size, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_filled_square_in_place(float radius, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_frame(float x1, float y1, float x2, float y2, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_grid(float r, float g, float b, float a, float cells_h, float cells_v, float line_width_=1.0) | mic::opengl::visualization::DrawingUtils | |
| draw_mark(mark m, float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_plus(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_rectangle(float x, float y, float h, float w, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_square(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_square_in_place(float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
| draw_text(float x, float y, char *string, float r, float g, float b, float a, void *font) | mic::opengl::visualization::DrawingUtils | |
| draw_text_3d(GLfloat x, GLfloat y, char *text) | mic::opengl::visualization::DrawingUtils | |
| draw_text_3i(float x, float y, float z, char *string, float r, float g, float b, float a, void *font) | mic::opengl::visualization::DrawingUtils | |
| draw_texture_in_place(float size) | mic::opengl::visualization::DrawingUtils | |
| fullscreen_mode | mic::opengl::visualization::Window | protected |
| getId() const | mic::opengl::visualization::Window | |
| getName() const | mic::opengl::visualization::Window | |
| height | mic::opengl::visualization::Window | protected |
| id | mic::opengl::visualization::Window | protected |
| keyhandlerFullscreen(void) | mic::opengl::visualization::Window | protected |
| mouseHandler(int button, int state, int x, int y) | mic::opengl::visualization::Window | inlinevirtual |
| name | mic::opengl::visualization::Window | protected |
| position_x | mic::opengl::visualization::Window | protected |
| position_y | mic::opengl::visualization::Window | protected |
| previous_height | mic::opengl::visualization::Window | protected |
| previous_width | mic::opengl::visualization::Window | protected |
| reshapeHandler(int width_, int height_) | mic::opengl::visualization::Window | virtual |
| saccadic_path | mic::opengl::visualization::WindowMazeOfDigits | private |
| setMazePointer(mic::types::TensorXfPtr displayed_maze_) | mic::opengl::visualization::WindowMazeOfDigits | |
| setPathPointer(std::shared_ptr< std::vector< mic::types::Position2D > > saccadic_path_) | mic::opengl::visualization::WindowMazeOfDigits | |
| to_radians(float degrees) | mic::opengl::visualization::DrawingUtils | |
| width | mic::opengl::visualization::Window | protected |
| Window(std::string name_="OpenGlWindow", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512) | mic::opengl::visualization::Window | |
| WindowMazeOfDigits(std::string name_="MazeOfDigits", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512) | mic::opengl::visualization::WindowMazeOfDigits | |
| ~DrawingUtils() | mic::opengl::visualization::DrawingUtils | inlinevirtual |
| ~Window() | mic::opengl::visualization::Window | virtual |
| ~WindowMazeOfDigits() | mic::opengl::visualization::WindowMazeOfDigits | virtual |