displayed_matrix1 | mic::opengl::visualization::WindowProbability | private |
displayed_matrix2 | mic::opengl::visualization::WindowProbability | private |
displayHandler(void) | mic::opengl::visualization::WindowProbability | virtual |
draw_circle(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_cross(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_cuboid(float radius, float line_width, float height, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_cursor(float x, float y, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_filled_rectangle(float x, float y, float h, float w, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_filled_rectangle_in_place(float radius_x, float radius_y, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_filled_square(float x, float y, float size, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_filled_square_in_place(float radius, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_frame(float x1, float y1, float x2, float y2, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_grid(float r, float g, float b, float a, float cells_h, float cells_v, float line_width_=1.0) | mic::opengl::visualization::DrawingUtils | |
draw_mark(mark m, float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_plus(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_rectangle(float x, float y, float h, float w, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_square(float x, float y, float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_square_in_place(float size, float line_width, float r, float g, float b, float a) | mic::opengl::visualization::DrawingUtils | |
draw_text(float x, float y, char *string, float r, float g, float b, float a, void *font) | mic::opengl::visualization::DrawingUtils | |
draw_text_3d(GLfloat x, GLfloat y, char *text) | mic::opengl::visualization::DrawingUtils | |
draw_text_3i(float x, float y, float z, char *string, float r, float g, float b, float a, void *font) | mic::opengl::visualization::DrawingUtils | |
draw_texture_in_place(float size) | mic::opengl::visualization::DrawingUtils | |
fullscreen_mode | mic::opengl::visualization::Window | protected |
getId() const | mic::opengl::visualization::Window | |
getName() const | mic::opengl::visualization::Window | |
height | mic::opengl::visualization::Window | protected |
id | mic::opengl::visualization::Window | protected |
keyhandlerFullscreen(void) | mic::opengl::visualization::Window | protected |
mouseHandler(int button, int state, int x, int y) | mic::opengl::visualization::Window | inlinevirtual |
name | mic::opengl::visualization::Window | protected |
position_x | mic::opengl::visualization::Window | protected |
position_y | mic::opengl::visualization::Window | protected |
previous_height | mic::opengl::visualization::Window | protected |
previous_width | mic::opengl::visualization::Window | protected |
reshapeHandler(int width_, int height_) | mic::opengl::visualization::Window | virtual |
setMatrixPointer1(mic::types::MatrixXfPtr displayed_matrix_) | mic::opengl::visualization::WindowProbability | |
setMatrixPointer2(mic::types::MatrixXfPtr displayed_matrix_) | mic::opengl::visualization::WindowProbability | |
to_radians(float degrees) | mic::opengl::visualization::DrawingUtils | |
width | mic::opengl::visualization::Window | protected |
Window(std::string name_="OpenGlWindow", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512) | mic::opengl::visualization::Window | |
WindowProbability(std::string name_="WindowProbability", unsigned int position_x_=0, unsigned int position_y_=0, unsigned int width_=512, unsigned int height_=512) | mic::opengl::visualization::WindowProbability | |
~DrawingUtils() | mic::opengl::visualization::DrawingUtils | inlinevirtual |
~Window() | mic::opengl::visualization::Window | virtual |
~WindowProbability() | mic::opengl::visualization::WindowProbability | virtual |